We are a research lab building custom AI models and custom robots.
We're not an "AI company"— we are questioning the very assumptions embedded in how AI gets built. We build intelligent systems that refuse to simplify. Most technology development treats complexity as a problem to solve. We treat it as an opportunity for innovation.
Spatial intelligence and cross-cultural understanding are both complex, specialized areas that require deep understanding of social phenomena, going beyond physics and simple classification. Our expertise in ethnography and philosophy made this possible. Find the code here.
Our custom AI models and multi-dimensional knowledge graphs are built for domains where general AI falls short. When expertise is tacit, cultural, or centuries-old, we build systems that preserve nuance while enabling new forms of access and discovery.
We design human-AI interactions around how people actually work, think, and sense. These include a sensor network for communicating hyper-local pollution levels, and a haptic wearable for increasing interoception.
Sometimes the endpoint isn't a product — it's finding the right question. We create experimental and experiential prototypes, artistic interventions, and research artifacts that make visible the hidden assumptions in technological systems.
is a strategist and researcher with expertise in affective intelligence and sensory design. Over two decades working with tangible interfaces and haptic systems has resulted in five patents in hardware and software, deepened through work with Fortune 500 companies, startups and cultural institutions.
She explores ways of engaging with technology that embrace complexity, sensuality, and unruliness, rather than reduction and control. Her work includes wearable and embodied technologies, and experimental artworks that rethink pattern recognition and algorithmic grids. Her expertise spans philosophy (MA, Katholieke Universiteit Leuven) interaction design (MPS, NYU Interactive Telecommunications Program), and AI (PhD, Royal College of Art). She is a frequent keynote speaker on AI ethics, embodied interaction, and the future of human-machine collaboration.
is an award-winning hardware and software developer and researcher fusing design with cultural insights and technical excellence. He builds AI models, robots, sensor networks and artworks. He has worked with start-ups, large corporations and cultural institutions around the world.
He has published and taught HCI and data visualisation, and is a frequent invited speaker internationally. He holds degrees in anthropology, interactive telecommunications and education, he launched and led the Information Experience Design programme at the Royal College of Art in London, and led an AI research group at Coventry University from 2020-25. Find his technology newsletter here, and spatial practice here.
"Technology at present is covert philosophy; the point is to make it overtly philosophical." — Philip Agre, 1997